Brutal Legend
Built the multiplayer level and created the Wall of speakers and Volcano assets.

Built the multiplayer level and created the Wall of speakers and Volcano assets.

Modeled the Headbanger mines, built the carved walls of the mine and the interactible prop here.

Modeled the Headbanger mines, built the carved walls of the mine and the interactible prop here.

Built early tower for the Stonehenge faction, due to towers being cropped often on the 3rd person camera and the idea of fitting more of a rock stage the idea it didn't get used, but still cool.

Set-dressed and modeled swamp assets

Set-dressed and modeled swamp assets

Created the valley of the swords, created the assets and co-designed the chase mission.

Created the valley of the swords, created the assets and co-designed the chase mission.

Modeled the early version of the main antagonist Temple, built with leather straps and latex and more.

Modeled the early version of the main antagonist Temple, built with leather straps and latex and more.

2009
World Building - Set-dressed, Modeled, Textured, Open Terrain/Sandbox Sculpting, Destruction, Some animation, Some Game Design