I did the set dressing for these missions, ensuring that they were performant, modular, and polished, with randomizers for a handcrafted unique feel and for a fresh replay.
Added VFX and aided Lighting.
Set-dressed for Towerborn consisted of a mix of 2D cards with 3D geometry. Terrain is mostly used for walkable areas, SpeedTree foliage for wind, placed mostly directly painted on the terrain.
Foreground, Midground and Skybox where noted.
Credits:
Our biomes were tackled by all the talented individuals in the Environment Team,
Lead Environment Artist: Lisa Fleck
Principal Artist: Tai Walker
2D Artists: Eric Dagley & Pavel Elagin
Sr. 3D Artists: Kjeld Pedersen, Jimmy Malachier
3D Artist: Sadie Johnson
Art Director: Pedro Toledo
Chief Creative Officer: Arnie Jorgensen
Airborn
Lead Environment Artist: Jonas Kunert
2D Artists: Dominik Gröstlinger, Ilka Hesche, & Jeremy Boulivet
3D Artists: Valeria Traverso & Kaat Van Thillo,
Valentina Mikhailava, Yevhen Davydiuk
Additional 3D Art Support: Pedro Damasceno